3/31/2023 0 Comments One dog story switch reviewWeapons revert back to their initial state after EO-43 takes damage a couple of times. Still, combat is satisfying thanks to good sound design, and the ability to upgrade weapons temporarily. There are also a good number of guns with which to shoot these creatures, but they do mostly stick with archetypes such as shotgun or assault rifle. There are plenty of angry creatures, from standard slimes to elaborate bosses that end every level. That being said, enemy design fairs much better than friendly characters. Also, there are only a handful of character designs, so even named scientists that seem like they might be important will share a character model with some nobody. You likely won’t need to, but if you backtrack for any reason it can be difficult to tell if you’re entering a new room, or if you’ve been there before. There is some nice variety in the environments (because what laboratory would be complete without a fire stage), but any room with a computer terminal looks like any other room with a computer terminal. One Dog Story is oozing with style, and the only problem I can level at the art is that there’s not enough of it. It’s endlessly amusing to shoot out lights or bash a giant test tube with a baseball bat and watch the goo inside spill onto the floor. The interactive environment is also a nice touch. Big headed scientists lament their impending doom and a sentient brain in a jar begs for the sweet release of death, but it’s hard to take too seriously when even the giant spider monsters wouldn’t look out of place as a plush toy. The cutesy pixel art style juxtaposes nicely with the game’s grim tone. They walk a fine line between menacing and cute. As disappointing as the secondary characters and side quests are, the main story remains decent on its own and is nicely complemented by the game’s art style. They don’t tie into the main story in any way, and can usually be completed in an adjacent room. For the most part, they offer nothing to the plot aside from the occasional sidequest, but these are not the most engaging affairs. In addition to fast friends EO-43 and Lilith there are several named non-playable characters, but for all the screen time they’re given they might as well be nameless. It’s a good start that establishes some immediate intrigue, and although the dialogue is often too stilted to make the most of the game’s themes of identity and science without morals, there’s an interesting story to be had. So, along with your AI companion Lilith, you venture on a 2D platforming journey to the upper levels of the lab and learn what has transpired. Your character, dubbed EO-43, is an adorable dog-person who wakes up from a cloning vat to find the outside laboratory in ruins. Which is a shame, because the game makes a good first impression. I have truly and thoroughly broken this stage, which may be for the best, as One Dog Story had been on a downward trajectory for the last couple of hours of my playtime. The tutorial box also insists that I need to find the crystals, which sadly seem to be the only part of the level that doesn’t reset. In fact, after using a door the entire level seems to reset, including the introductory dialogue box that provides a tutorial on the jetpack I already have. Whatever the intention may have been, the fact that the level reappears after I go in and out of a door was probably not supposed to happen. I think the falling world was meant to convey a sense of urgency after gathering all the crystals, which I’m positive I did, but it’s possible that they were meant to clear some of the clutter so that only the right areas remain. I was very confused, and my confusion was exacerbated by the falling landmasses that constantly changed the level. The stage tasked me with gathering four crystals to power a teleporter, but this proved difficult when the few crystals I had placed in the teleporter vanished, and the boxes I retrieved them from were empty. I had to stop playing around six hours in on the chapter “Into the Unknown” because I appear to have broken the level. I’m sad to report that I didn’t actually finish One Dog Story. Reviews // 31st May 2017 - 6 years ago // By Réjean Lagassé One Dog Story Review
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |